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Paul Koenig's Market-Garden: Nijmegen Bridge

Paul Koenig's Market-Garden: Nijmegen Bridge

Prix : 29.90 €

Editeur : Victory Point Games

Référence : VPG-NIJ

Format : boite

Periode : Seconde guerre mondiale

Langue:

Epuisé


Plus d'infos

Tom Decker's A.D. 30: Jesus' Journey to Jerusalem is a very reverent solitaire game that takes you, as the player, along the travels of Jesus, from His baptism in the River Jordan to His triumphant entry into Jerusalem. Along the way, you will make decisions which will affect the outcome of His journeys and teachings. Thirteen possible alternate outcomes are included, not to imply that other outcomes were in fact possible, but to build a strategy game that includes challenges with the possibility of success and failure as the player of the game. Achieving the Major Victory (the historical outcome) will demonstrate the extraordinary set of circumstances that took place and were necessary to achieve the birth of Christianity.

The events that take place often cause the political and religious leaders of the area (represented by Caiaphas, Herod Antipas, and Pontius Pilate) to take notice and become increasingly concerned. In game terms, this is shown by moving those Leader markers along a track on the game board, advancing them from their start spaces one step at a time until they reach the final space on that track (“Arrest in Jerusalem”), at which point they attempt to arrest Jesus.

You get the chance to react to these movements with several choices each game turn. The goal is to assemble all twelve Apostles, maintain a high level of piety, and enter into Jerusalem. Additionally, when trying to reconstruct the beginnings of Christianity historically, it is imperative that Judas betrays Jesus in Jerusalem. Events tend to push Jesus towards Jerusalem, but try to avoid entering too early before all the important pieces are in place!

What's In The Box?:

• One full-color Rules booklet with examples of play

• One 8.5" x 16.5" game board

• 25 Event Deck cards

• 12 symbolically represented Apostle pieces

• Three Leader markers (Pontius Pilate, Herod Antipas, and Caiaphas)

• 15 Miracle markers

• One Jesus marker

• Nine sup

After storming the beaches in his D-Day series, and fresh from air landing in his Market-Garden series, designer Paul Koenig invites you to collect another World War 2 European Tour travel sticker, this time from the first 3½ days of the German 1944 winter offensive known as “The Battle of the Bulge.”

In this first game of a new series, 6th Panzer Army takes you to the northern sector of this famous salient where Allied forces grimly confronted a winter onslaught by Hitler’s vaunted Panzers in the rugged Ardennes Forest. As a player, you must command your German or Allied forces so as to capture the objectives on the board while keeping your casualties down (and your opponent’s casualties high).

Using a fresh take on the venerable wargaming system presented in the D-Day and Market-Garden series, Battle of the Bulge authority and game developer Randy Heller has brought Paul’s system up in scale to handle the larger operations in this campaign and provide the great (but manageable!) gaming “chrome” that wargamers so enjoy when exploring history using a “paper time machine” like Paul Koenig’s The Bulge: 6th Panzer Army.

What's In The Box?:

• One 8-page full-color Rules booklet

• One 11” x 17” map

• One sheet of 100+, two-sided game pieces

• One two-sided player aid

• One 4.5” x 11” Turn Record mat

• One six-sided die

• One 11” x 17” m

Paul Koenig’s Market-Garden is a series of small-format, competitive introductory-level wargames covering the critical first three days of Operation Market-Garden, where the Allies attempted to seize a series of bridges in Holland and end World War 2 before Christmas. Each game in the series covers a separate bridge: Arnhem, Eindhoven, and Nijmegen. As a player, you must command your German or Allied forces so as to capture key objectives on the board while keeping your casualties down (and your opponent’s casualties up).

Nijmegen Bridge is the third and final game in the Market-Garden series, covering the events happening at this vital river crossing from 17-19 September 1944. The central Nijmegen sector of the attack crossed an arm of the Rhine that could not be bridged easily. If the US 82nd Airborne failed to capture the Nijmegen crossing, the advance of XXX Corps would be checked and Operation Market-Garden would fail.

With plenty of decision making and Optional Rules to extend gameplay and realism, the Allied advance into Germany hangs in the balance at Nijmegen Bridge!

What's In The Box?

• One 16-page Rules booklet (Standard, Optional, and Exclusive rules included)

• One 11x17” map with tables

• 72 thick, two-sided, multi-shaped, laser-cut game pieces

• One 11" x 17" mounted, jigsaw-cut game map

• One bright red, 9 1/4" x 5 7/8" Standard cardboard VPG game box

• One beautiful box cover sleeve

• One "Wipes-A-Lot" napkin

• One charcoal desiccant packet

• One bright red, 9 1/4" x 5 7/8" Standard cardboard VPG game box

• One beautiful box cover sleeve

• One "Wipes-A-Lot" napkin

• One charcoal desiccant packet